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Thursday, January 17, 2013

Second Semester

The semester has started and out team has hit the ground running. We had a good sit down meeting to really flesh out out game and the direction we are going.
We really nailed down what the UI system is going to be. and some of the GUI elements. My job right now is to make the menu system look and reacted nice to the player input. First we are going to add the players avatar onto the start menu screen. This start menu screen will give the player the feel of there avatar is what they are playing with. We are adding the ability to press buttons besides start and see different ninja moves that your character will have in the game. Though there will be a scripted sequence that you can watch if you don't want to press buttons. My next task is to take the ability to have multiple layouts that I created last semester and add it to the Options screen.

So some of the cool things we have decided was the starting tutorial like area of your avatar breaking out of a prison cell. This will give you small challenges to learn how to move throughout the game. When you finish getting out of the prison cell. When you get out your character set out to complete trials/quests/objectives.
I will post pictures ect once things change and get working.

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