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Wednesday, December 5, 2012

ALPHA!!!!

We did it! We made it to alpha. I was assigned to work on the UI HUD for the player and getting the menu system to have all the art from the programmers. Making the UI appear for each player on the multiplayer split screen has proven to be my hardest challenge.
 This is when I started the HUD it only has the scroll on the top right.
The Game menu Screen.
Multiplayer Screen with health and Energy Bars. They get lower when you get hit or use and ability.
A TODO for me is adding numbers on them so you can see how much you have.

Mind you these screen shots are w/o the Xbox avatars. They will be in place when deploying to the Xbox. Our animators have lots of good animations for running and jumping and wall running. :)